The would be future of the entire Pac-Man franchise that Namco tried to push (but ultimately failed)
What a mess of a series I've had to watch through in order to make some of these pages not barren and as a big time Pac-Man fan I'm baffled at not only how bad this show is when I watched it but the fact that people had to pay premium cable in order to do so on the glorified rodent death trap for all unpopular mouse shows or animes in a limbo. I wasn't expecting much to begin with since I quite frankly hated the mere existence of the show from the get go but watching all of those episodes have made me loathe it even more with this excuse of a reboot being so derivative off of much more successful animes or franchises with its gimmicks without doing anything unique. The power berries and Pac-Man's various forms? Basically just Kirby's copy abilities but in one annoying high schooler who is obsessed with his parents and food.
One thing I find more confusing is the whole aspect that the show placed on the "too cool for school" audience channel is so cowardly to even mention the whole idea of characters dying that they straight up make some poorly thought out plot device that inherently does not even work on the account that the main villain is a gigantic manchild who can barely run his army somehow gets "stronger" with his body back even though pac-people normally don't have any special powers unless they are yellow? Seeing the repository mentioned so often made me wonder a lot if the people even read what they wrote because it makes no logical sense for the reason I described earlier and the fact that various forms of media for even younger folk had dealt with the concept of death directly, even on PBS kids of all things mind you! Not only that but they were banking so hard on the reboot working but it has the budget of a shoestring given how often models are reused; even for literal major villains in the series when he was alive and the Terminator Mr. Freeze guy who wiped out all yellow pac-people. The flaws in both how cheaply it was produced, how bad the writing is with things consistently clashing with the ghosts being dead, the war they never really do anything with besides in some other episodes, everyone in Pac-World being absolute morons for some very obvious ghost stuff (such as people acting strange or talking in different voices that they usually talk let alone having completely different personalities or talking about the giant corpse tube or how Pac-Man (well technically Jr. Pac-Man) should go out with Pinky).
As shown here
Alongside that, the media that tie into the game are about as derivative or badly written as the show was (which they kind of half no choice in the matter since you can only go off so much with "manchild causes war, dies but becomes a poorly designed ghost and continuously fails in his schemes while Mr. Freeze and the martians from War of the Worlds occasionally show up to ensue chaos for the day".) You can in theory make these ideas sound fun and work if it is well written enough but Ghostly Adventures does not even try at all so they make the majority of the shows deviate from the plot at hand to stall for time or go about it in the most generic or frustrating route ever. Other shows based on video games have proven to be successful before such as Sonic Boom which, while is also cheaply made and produced, has good writing and humor to carry it and make it not that bad to watch with it being still fondly remembered to this day (and far earlier than GA lol.) Kirby Right Back at Ya is also similarly cheap (hence the frequent reuse of music in the Japanese version, models and the fact it was made on a weekly basis) but has similarly good writing but not only that, they make good lore that doesn't trip over itself constantly, fear the mention of death (they regularly kill monsters and the Don Quixote parody character almost dies in the episode he was introduced in) and actually have Kirby slowly evolve throughout the episodes as he gets used to Cappy Town and harness his unique copy ability powers better in order to defeat Nightmare for a relatively satisfying conclusion. Pac-Man unfortunately does not possess the two good qualities of those game adaptations and falls hard on its face with the incoherent story with constant plot points of presidents, Pac-Man Sr. and Ms. Pac "Sunny" being alive to conveniently make the Pac-Man we go along with depressed yet go nowhere at all as going outside of the three established settings would bankrupt the company.
I truly believe Pac-Man deserved far better at this time because being known for this and having forgettable game releases (with most of them being based off other more successful games) for the most part with a show stuck on Disney XD in America and cheap poorly made merch did not do this franchise any justice. Even then the legal issues wouldn't even have played a part in both the show itself or even the whole idea of making Pac-Man a more unique character as various spinoff games tried doing more with him with Ms. Pac being used in varying degrees or not even used at all. Though the funny thing is that GA failed so badly that the only thing I see of it left is SOLELY just that show's Pac-Man being used in Mario Kart Arcade GP DX and nothing else at all so, so much of "revolutionizing Pac-Man with good storytelling" when this era survived at most a few years before being buried heavily underground.
Also before you ask, no I do not like the HB cartoon nor Shadow Labyrinth.